23 ( +1 | -1 ) Conditional Moves (is it just me?)Is it just me, or does anyone else find the conditional move feature offputting when invoked in a game. I'm surpirsed by my own reaction to it, but I feel like it's poor sportmanship. Does anyone else feel that way?
53 ( +1 | -1 ) i don't know about annoying. Perhaps a little, but it's pratical. The only thing I usually use it for is when I have a forced combination and usually only when mating. Otherwise I like to actually make the moves myself if only to make sure that I didn't miss something.
but I personally like for the game to advance and to make a number of moves in the same game during my visit to gameknot than to make a move and then have to wait a week for the opponent to make an obvious move.
89 ( +1 | -1 ) ..."Is it just me?" Probably not. There are others who have the same feeling about these conditional moves.
However: they are just chess moves that are made!! There is/can be nothing rude about a conditional move. Just a legal and correct chess move.
Instead of waiting for your opponent to move and well, the possibility you could forget what you have made up, to just give an example, you can put in the variations you have worked out in the conditional moves, double-check them, and submit them. Like forced mating variations, recaptures etc... you prevent yourself from "messing up" later, not completely remembering the exact variations you had worked out before.
At least, that is one of the reasons I occasionally use them. At other times, just to give my opponent a relaxed atmosphere to move when I'm away for the evening. It's not that much of a "big deal", is it.
69 ( +1 | -1 ) InterestingI feel a little annoyed, but most of the time it's interest and nervousness. The reason for nervousness is that I feel like my opponent has "read" what I am going to do next - and has prepared for it.
The interest is that in non-mating forced sequences, they have read my recapturing move, or new move. I use conditionals a lot more now, sometimes in mating sequences which I have realised are forced checkmates and in times where a recapture is obvious.
I also feel a bit of surprise when a conditional has been triggered on my turn, and also when a supposed "super-streak" of moves that I seemed to have planned perfectly goes awry when a move outside of the conditional is used.
46 ( +1 | -1 ) I use them when I think the reply is obvious, mostly in forced sequences but sometimes in the opening. A conditional saves some time on my clock and also keeps the game moving along. Don't take it personally.
I did set up a six-move forced mate sequence once. Since my opponent chose to make me prove that I knew how to win with two bishops against a bare king, I didn't really care whether he was annoyed by the conditionals or not....
55 ( +1 | -1 ) They are usefull but....I use them to save my time in obvious situations and do not care if an opponent is annoyed or not... But, as compared to correspodence games, I think that, maybe, something (related to them) is missed on GK. In CC you write conditionals and your opponent sees your answers into his moves... At GK you don't see conditionals of your opponent untill it happens... so you couldn't prepare possible alternatives to moves provided by opponent. You're forced.... --- Maybe, it's worth to think about "visibility" of your opponent's proposed conditionals... and accept them or make alternative (not proposed) move.
46 ( +1 | -1 ) It could be used as a weaponI think there are people who really likes this feature and who hate them, and many in between. Like other things in GK, you can just ignore it or try to take advantage of it.
In case if your opponent is not comfortable with this ‘legit’ feature, it could be used as a psychological weapon against him. Chess is a battle of skill and will, I think. In my case, I always welcome the automatic reply feature and hope my opponents use it more often.
53 ( +1 | -1 ) For a variation...... of the topic. caro-kann wrote:
"...they have read my recapturing move, or new move...."
This gives me an interesting, maybe a little weird thought: could it be possible, through the conditional moves of the opponent, to recognize a pattern in what kind of moves my opponent is able to read my moves ahead???
OK, my opponents would have to use conditional moves quite often... which they do not! Well, just a thought.... :)
72 ( +1 | -1 ) ...I've only been hit by the conditional moves a few times, and it does certainly catch me off guard. I'm sure it could potentially be used rudely (with thoughts of "I've got you now!" or "Hurry up, slowpoke!"), but I think more often than not it just shows that your opponent has been thinking about your game pretty heavily.
I use conditional moves all the time, and have used them ever since they became a feature. I think it really helps streamline things nicely.
I look at them sort of the same way I do as a car horn. You could easily be offended every time someone uses it, but it's usually more healthy for you mentally to realize that not everyone uses it maliciously.
41 ( +1 | -1 ) Gameknot should add a conditional comments feature, so that if your opponent makes a certain move it'll trigger a conditional comment you've programmed in earlier. You could make conditional comments like "I knew you were going to do that!" or "Look how quickly I commented after you made your move!" or "I am standing right behind you." That would be pretty cool. Okay maybe not.
14 ( +1 | -1 ) I never, ever use them...since I lost a postal game with ICCF notation.
...GK is much better and since graphically I can see the move, but why take a chance?
116 ( +1 | -1 ) hate to tell you this....but being involved in all types of correspondence chess for many years,alot of the players that use a long series of conditional moves,are simply using a computer chess program.They are using the program to advance move probable outcomes(many times both players are doing this)and prepare in advance conditional moves to save time while they also cheat on other games.Many ways to tell this is if,for example a player has a 1300 rating and constantly is giving long series of conditional moves.I'm a USCF master and know that players of that strength do not have the insight to be constantly making a long string of cond.moves like that.You know something?That dosen't bother me...what bothers me is that you have the same player,using a program,insisting that the other opponent speed up their game play,when in reality,the player using a program took 5 minutes to make 10 conditional moves and then complains when the other opponent takes the human amout of time to comply!
35 ( +1 | -1 ) I use them extensively; if I'm in a mini-tournament or something of the like, I want to get the game over with as fast as possible, because I'm in the top 100 for mini-tournament points, and I want more points to stay in the top 100. Thus, it is to my advantage to use them, and it's perfectly within the rules. Therefore, I find it rude and off-putting when opponents ask me to stop using them.
208 ( +1 | -1 ) I still use them every now and then, but I used to use them much more often. Because many of my current opponents are near my playing ability, I need the extra time to be careful.
I have never had a problem with conditional moves. Those who do have a problem with them usually have a healthy imagination and generally misread the motives of those who use them. The only thing shocking about them is the first time you experience one. Get used to it. I did.
Personally, I like it when an opponent uses them against me. It shows that they have some respect for my time. What really bothers me is when there is a forced move and my opponent uses almost all his time to make the move. (That's not a problem if done once--they may have gotten busy with work--but it is a problem when done consistently). When that happens, it is clear that they are trying to delay the game and outcome. Why? They know they are losing or it is a draw. When the outcome is clear, you should make the move.
Some people have limited slots for games. The more time you waste, the fewer games they get to play. Accept it and move on to other games. Playing a new game is often a better solution. If the outcome is going to hurt your rating, then it should only be temporary. Ratings will even out with more games played. I personally don't mind losing a game. The post game analysis of such a game is when I learn the most. I cannot do my analysis while still playing the game.
You should not be surprise that an opponent puts a long series of conditional moves on you, if you went on vacation twice for 10 days and used another 7 to make a single move. Somebody actually did something similar to that while playing me! The only way I could finish the game was to put a long series of conditionals on him. That one game lasted for like...six months or more. And I'm used to playing blitz!
97 ( +1 | -1 ) I use conditional moves simply when in some variations that I've analyzed I'm pretty sure that my opponent will follow the line I see as best play. I don't do it to somehow intimidate my opponent or with any other psychological purpose in mind. Since it's a feature offered by Gameknot I think the rude thing to do is in fact to ask people to stop using them.
On the other hand I might deliberately slow down my play if I don't have time to analyze. Sure, I might have to make a simple recapture, but that would mean I'd have one more game to analyze after my opponent's next move. I don't see anything wrong with waiting to make my own (however obvious) move to give myself more time to analyze my other games. Dragging out a clearly lost/drawn game is another matter and I try not to do that out of respect for my opponent, but I reserve the right to use all Gameknot features in games in which I'm not yet convinced of the outcome.
27 ( +1 | -1 ) I use conditional moves (like the rest of you) in combinations, but even though I use them it still really annoys me when they are used against me for some reason. So I think that gameknot should change it so that only I can use them and not the rest of you, fair?
61 ( +1 | -1 ) A conditional move my opponent made bailed me out once. I triggered a conditional move that looked, at first glance, like a mistake on his part. But the conditional move had "trap" written all over it, so I ended up looking at things much more closely than I would have otherwise and I figured out what he was up to.
I use conditional moves a lot. I'm a pretty slow player. So once it gets to a point where the next sequence of moves seems pretty obvious, I'll put in conditional moves just to keep things moving along because I assume my opponent is pretty tired of waiting on me.
211 ( +1 | -1 ) rubyfowler ...To address your Question: NO! It is certainly not just you. From what I have seen in the forums over several years and talking to players ... there are actually quite a number who do not like conditional moves. Mostly receiving them it appears. So in that you are not alone. Should you feel that way? Well I don't know. But it might be interesting to ask yourself why it does give you that reaction. There just might be something lurking under the reason which you might wish to examine and perhaps it will improve your game. One pertinent question might be, have you actually experienced any adverse consequence from conditional moves? Or perhaps they are simply associated with positions that are usually unfavorable when opponents start using them? In such a case, it is certainly easy to become conditioned to associate them with an unpleasant game! Many players have stated that they may tend to feel rushed, or rather that the opponent is being pushy time-wise. I can think of many reasons myself why some players may dislike the Conditional Move feature. But in the end, it really is a part of Correspondence type play and has been for decades. Before GK implemented the feature, their was a much greater cry to please do so, than there is now from those who dislike it. The point there being, you probably do have to get used to it. And in reality it is often to your advantage since your opponent is stuck with whatever move he replied, in spite of any wonderfully brilliant alternatives he might come up with later. The most important factor I think, in accepting the concept, is not to get too into looking for opponent motives in making the moves. There Can be a hundred different reasons they did decide to make one there. Or none, except to move the game along a bit. If it is a case of impatience then it can only favor your cause as well. For haste makes mistakes, in Chess even moreso than other endeavors. So perhaps we should say Thank You for those conditional moves! !? :)
73 ( +1 | -1 ) Another believer .....I use conditional moves all the time too. (Much more often, as a matter of fact, than I did in my 30 years of postal play.) Maybe partly because now it's more fun for me to play a lot of games (62 at the moment); sometimes if I have a feel for how my opponent plays; sometimes if it's an "obvious" move I'd play myself (I put obvious in quotes because obvious here does not necessarily mean good). When an opponent does it to me it sometimes startles me a little, just as it did when my opponent moved immediately in my many years of otb tournament play. But it's all part of the game, and at least I don't have to hear my opponent bang the piece down extra hard on the board! Some nice things in the responses here to think about, Ruby.
68 ( +1 | -1 ) I love...conditional moves,atleast when playing games with a long string of well known opening moves such as the Ruy lopez.The moment I know i'm playing a Lopez game,I type in 10 conditional moves(I call then "if"moves") from the USCf's lingo,since I know most if not all of the lines by now.Most of my opponents follow the string whether by knowledge,books or computer programs!I could care less. Some disadvantage of the "if"moves would be spending too much time on them,like i have in mid game,only to be disappointed when after 7 conditional moves sent,my opponent does something different...oh,well!
83 ( +1 | -1 ) I agree with Brynner's second paragraph:"I'll put in conditional moves just to keep things moving along because I assume my opponent is pretty tired of waiting on me." That is the way I work as well. I once finished a game in which I used conditional moves (CM) just to speed up the game (I am not always able to make moves during the day), and then later towards the end of the game, I saw I could checkmate my opponent 3 moves away, and could have done CM, but would have felt rude doing so, kind of as if to say "I'm done with you, you go make your moves, and I will move along to another game, knowing that I've got this one in the bag." But then again, I could see how CM into checkmate could just speed things up, but not in a mean way. Like posted earlier, its how you decide to take them.